About Enhao

Hello! I’m a full-stack software engineer and game developer with a passion for creating enjoyable and entertaining experiences. I speak Mandarin, English, Danish, a bit Japanese and Korean, and I love learning new languages.

My tech stack includes React for frontend, Spring Boot and Django for backend, and I'm proficient in mainstream programming languages like C++, Java, Python and C#. I have extensive project experience, with particular strengths in solving complex technical problems and implementing design and feature requirements. Currently, I'm developing a particle-based 3D sculpting system, which has given me deep insights into computer graphics and high-performance computing. I'm looking forward to joining a team where I can continue to enhance my technical capabilities.

Beyond coding and designing, I play classical guitar and piano, and I enjoy drawing and playing video games. Staying active is important to me, so I also swim and work out occasionally.

Living in Denmark has been a wonderful opportunity to explore Danish culture while sharing Chinese culture with my friends. I enjoy cooking authentic Chinese dishes, recommending Chinese movies and series, and sharing fascinating Chinese stories.

Resume

My Skill Set

React·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAPReact·Nextj·Threejs·GSAP
Computer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_GraphicsComputer_Graphics
C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#C++·Java·Python·C#
Unit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·UnrealUnit·Unreal
BlenderBlenderBlenderBlenderBlenderBlenderBlenderBlenderBlenderBlenderBlenderBlenderBlenderBlenderBlender

Experience

Game Programmer

Sep 2024 - Dec 2024 / DADIU

I worked as a programmer in a 15-member team with diverse roles, including designers, artists, audio specialists, and programmers, from universities across Denmark. Together, we developed a game, and I contributed by implementing mechanics and optimizing performance, enhancing my skills in collaboration and game development.

UI/UX Designer

Jul 2024 - Sep 2024 / ElmMetric

I designed the UI and UX for ElmMetric, a SaaS platform developed by a start-up team that leverages AI to analyze invoices. My primary focus was creating a modern UI and user-friendly interactions across the platform's pages. This project allowed me to craft intuitive workflows that simplify complex tasks, and deliver a seamless user experience.

Education

Master of Science in Computer Science

Sep 2023 - Jun 2025 / Københavns Universitet

I took the opportunity to explore various Danish universities, focusing on game development and computer graphics.

Bachelor of Engineering in Intelligence Science and Technology

Spe 2019 - Jun 2023 / Beijing University of Posts and Telecommunications

I built a strong foundation in general computer science during the first two years and specialized in artificial intelligence during the final two years.